Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 121 days ago
9 / 7 / 12
K / D / A
67.7%
Kill participation
819.4
Damage / min
14,506g
440.9 gold / min
17
12 placed · 1 cleared
227
6.9 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryblueskies777#EUW
Akali · Top
6 / 7 / 3
30% KP
30,237
22.9% share
14,960g
255 CS · 7.8/m
Michael Jackson#MJWIN
Graves · Jungle
4 / 1 / 9
43.3% KP
23,902
18.1% share
17,046g
325 CS · 9.9/m
Kakori#EUW
Riven · Mid
2 / 9 / 4
20% KP
11,194
8.5% share
12,803g
231 CS · 7/m
Lewozu#EUWÄÄ
Draven · ADC
17 / 7 / 3
66.7% KP
59,163
44.8% share
22,883g
301 CS · 9.1/m
Cribob#EUW0
Thresh · Support
1 / 7 / 19
66.7% KP
7,501
5.7% share
10,023g
22 CS · 0.7/m
Red side
DefeatCaucha#148
K'Sante · Top
2 / 7 / 3
16.1% KP
15,654
14% share
10,657g
234 CS · 7.1/m
Jacobmolly#1234
Wukong · Jungle
9 / 7 / 9
58.1% KP
21,778
19.5% share
13,339g
205 CS · 6.2/m
J1HUIV#000
LeBlanc · Mid
7 / 2 / 8
48.4% KP
27,385
24.6% share
14,492g
275 CS · 8.4/m
Unknown#Axe
Aurelion Sol · ADC
9 / 7 / 12
67.7% KP
26,957
24.2% share
14,506g
227 CS · 6.9/m
ギャンブル#萬花鏡
Seraphine · Support
4 / 7 / 13
54.8% KP
19,737
17.7% share
9,274g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
