Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 120 days ago
0 / 7 / 5
K / D / A
50%
Kill participation
470.7
Damage / min
8,850g
388.4 gold / min
13
7 placed · 1 cleared
198
8.7 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynazo ga tokete#yuku
Rumble · Top
9 / 4 / 7
45.7% KP
26,605
28.7% share
12,156g
202 CS · 8.9/m
TTV Mandarynnn#guwno
Ambessa · Jungle
6 / 2 / 8
40% KP
15,242
16.5% share
11,277g
195 CS · 8.6/m
JHXN#1283
Ahri · Mid
11 / 0 / 11
62.9% KP
28,508
30.8% share
13,244g
233 CS · 10.2/m
veve#7777
Riven · ADC
7 / 3 / 8
42.9% KP
14,446
15.6% share
11,383g
165 CS · 7.2/m
ttveminencjasupp#kick
Thresh · Support
2 / 1 / 16
51.4% KP
7,815
8.4% share
6,931g
24 CS · 1.1/m
Red side
Defeat殺死法西斯分子#RPE
Singed · Top
2 / 7 / 3
50% KP
16,059
29.7% share
8,438g
157 CS · 6.9/m
Lucius#Rain
Zaahen · Jungle
5 / 6 / 1
60% KP
14,632
27.1% share
9,434g
134 CS · 5.9/m
Linrey#5507
Yasuo · Mid
2 / 10 / 0
20% KP
7,563
14% share
8,915g
188 CS · 8.3/m
Unknown#Axe
Aurelion Sol · ADC
0 / 7 / 5
50% KP
10,725
19.8% share
8,850g
198 CS · 8.7/m
Albam31#Saka
Alistar · Support
1 / 5 / 6
70% KP
5,082
9.4% share
6,215g
31 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
