Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 120 days ago
7 / 5 / 8
K / D / A
68.2%
Kill participation
1,235.5
Damage / min
13,337g
473.5 gold / min
10
9 placed · 0 cleared
205
7.3 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv Rasadurai#TTV
Singed · Top
4 / 4 / 12
45.7% KP
30,245
22.1% share
12,824g
251 CS · 8.9/m
Elix1r#ego
Nocturne · Jungle
16 / 4 / 11
77.1% KP
36,690
26.8% share
16,176g
212 CS · 7.5/m
oliviarodrigofan#MOTOR
Twisted Fate · Mid
5 / 7 / 18
65.7% KP
20,736
15.1% share
13,046g
196 CS · 7/m
Creepano#gfghs
Senna · ADC
8 / 3 / 18
74.3% KP
36,090
26.3% share
14,481g
200 CS · 7.1/m
CristinaFerreira#PT1
Janna · Support
2 / 4 / 25
77.1% KP
13,387
9.8% share
8,483g
26 CS · 0.9/m
Red side
DefeatSpoodersussi#1352
Aatrox · Top
5 / 9 / 5
45.5% KP
21,473
19.4% share
11,969g
203 CS · 7.2/m
TheDayIDied#EUW
Kha'Zix · Jungle
7 / 7 / 7
63.6% KP
20,587
18.6% share
13,691g
201 CS · 7.1/m
HOMERINO#Homer
Swain · Mid
3 / 7 / 6
40.9% KP
24,327
21.9% share
10,119g
223 CS · 7.9/m
Unknown#Axe
Aurelion Sol · ADC
7 / 5 / 8
68.2% KP
34,799
31.4% share
13,337g
205 CS · 7.3/m
Mr Leona#EUW
Leona · Support
0 / 7 / 8
36.4% KP
9,742
8.8% share
7,155g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
