Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 120 days ago
9 / 1 / 11
K / D / A
64.5%
Kill participation
971
Damage / min
14,880g
507 gold / min
29
11 placed · 3 cleared
240
8.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGluttony#Wrath
Jax · Top
7 / 4 / 0
38.9% KP
20,520
23.3% share
13,835g
266 CS · 9.1/m
Buggy2v9#EUW
Nocturne · Jungle
2 / 8 / 8
55.6% KP
14,647
16.6% share
10,027g
173 CS · 5.9/m
Bambii XOXO#KRKR
Ahri · Mid
3 / 6 / 2
27.8% KP
23,103
26.2% share
9,688g
200 CS · 6.8/m
Rocky Fix#1111
Senna · ADC
4 / 6 / 3
38.9% KP
21,038
23.9% share
11,963g
222 CS · 7.6/m
rly nice#EUW
Thresh · Support
2 / 7 / 6
44.4% KP
8,792
10% share
7,796g
27 CS · 0.9/m
Red side
VictorySwiT#ZEUS
Jayce · Top
6 / 8 / 8
45.2% KP
28,223
22.6% share
13,283g
239 CS · 8.1/m
Shaco#LOLXD
Shaco · Jungle
10 / 0 / 9
61.3% KP
27,341
21.8% share
14,755g
243 CS · 8.3/m
BlazeD#blazd
Xin Zhao · Mid
4 / 6 / 7
35.5% KP
25,903
20.7% share
12,037g
227 CS · 7.7/m
Unknown#Axe
Aurelion Sol · ADC
9 / 1 / 11
64.5% KP
28,499
22.8% share
14,880g
240 CS · 8.2/m
Dsoul#CHINA
Neeko · Support
2 / 3 / 14
51.6% KP
15,183
12.1% share
8,646g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
