Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 118 days ago
8 / 2 / 16
K / D / A
55.8%
Kill participation
869.4
Damage / min
15,295g
481 gold / min
11
11 placed · 0 cleared
221
6.9 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBobsik2#보빅스
Rek'Sai · Top
7 / 10 / 8
34.9% KP
23,501
17% share
13,719g
183 CS · 5.8/m
Agurin#DND
Kha'Zix · Jungle
5 / 3 / 13
41.9% KP
29,251
21.2% share
15,344g
280 CS · 8.8/m
emiliana#wckd
Akali · Mid
21 / 4 / 5
60.5% KP
46,957
34% share
17,844g
251 CS · 7.9/m
Unknown#Axe
Aurelion Sol · ADC
8 / 2 / 16
55.8% KP
27,646
20% share
15,295g
221 CS · 6.9/m
BARDIE3#0711
Rell · Support
2 / 3 / 25
62.8% KP
10,725
7.8% share
10,158g
37 CS · 1.2/m
Red side
Defeatblueskies777#EUW
Jayce · Top
11 / 12 / 6
77.3% KP
44,951
37% share
14,732g
200 CS · 6.3/m
Xagog#LoL
Ekko · Jungle
4 / 5 / 3
31.8% KP
14,430
11.9% share
12,492g
243 CS · 7.6/m
WTF AM I PLAYING#cnszn
Ambessa · Mid
2 / 10 / 5
31.8% KP
28,998
23.9% share
11,107g
240 CS · 7.5/m
Mirrai#025
Kalista · ADC
3 / 8 / 4
31.8% KP
22,130
18.2% share
13,533g
255 CS · 8/m
ttv SCPX#xdd
Maokai · Support
2 / 8 / 7
40.9% KP
10,844
8.9% share
8,027g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
