Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 116 days ago
9 / 1 / 5
K / D / A
51.9%
Kill participation
816.4
Damage / min
11,441g
505.9 gold / min
15
8 placed · 1 cleared
198
8.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynazo ga tokete#yuku
K'Sante · Top
3 / 4 / 6
33.3% KP
12,921
18.7% share
9,897g
203 CS · 9/m
小鼠鼠#qaq
Jayce · Jungle
10 / 0 / 2
44.4% KP
17,966
26% share
14,637g
215 CS · 9.5/m
Dongfang Yuechu#Dao
Cassiopeia · Mid
2 / 4 / 2
14.8% KP
13,335
19.3% share
8,332g
184 CS · 8.1/m
Unknown#Axe
Aurelion Sol · ADC
9 / 1 / 5
51.9% KP
18,464
26.7% share
11,441g
198 CS · 8.8/m
EINS seaz#0000
Rell · Support
3 / 0 / 19
81.5% KP
6,373
9.2% share
8,397g
29 CS · 1.3/m
Red side
Defeatqueens gambit#kf2
Irelia · Top
5 / 5 / 2
77.8% KP
17,189
38.8% share
10,630g
218 CS · 9.6/m
Stark#F10
Lee Sin · Jungle
2 / 4 / 1
33.3% KP
6,230
14% share
7,787g
154 CS · 6.8/m
SORS EST PARATUS#VISUM
Lissandra · Mid
0 / 4 / 2
22.2% KP
9,635
21.7% share
7,740g
205 CS · 9.1/m
BIG Labubu#5454
Jhin · ADC
1 / 8 / 0
11.1% KP
7,207
16.2% share
6,802g
124 CS · 5.5/m
Genius Here#EUW
Lux · Support
1 / 7 / 1
22.2% KP
4,090
9.2% share
5,878g
47 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
