Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 116 days ago
2 / 5 / 5
K / D / A
28%
Kill participation
658
Damage / min
8,193g
326.6 gold / min
8
6 placed · 1 cleared
148
5.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynazo ga tokete#yuku
Ambessa · Top
14 / 4 / 6
48.8% KP
31,512
27.7% share
13,734g
214 CS · 8.5/m
Call me Izo#igi
Aatrox · Jungle
8 / 7 / 11
46.3% KP
18,375
16.1% share
13,055g
197 CS · 7.9/m
J1HUIV#000
Galio · Mid
5 / 7 / 21
63.4% KP
20,579
18.1% share
10,769g
175 CS · 7/m
SRAMON#GUWNO
Swain · ADC
11 / 2 / 15
63.4% KP
27,951
24.5% share
14,199g
212 CS · 8.5/m
kappachungus#won
Brand · Support
3 / 5 / 17
48.8% KP
15,520
13.6% share
8,728g
43 CS · 1.7/m
Red side
DefeatGASSY#TROLL
Singed · Top
4 / 10 / 5
36% KP
20,264
19.7% share
9,508g
172 CS · 6.9/m
Stark#F10
Jarvan IV · Jungle
9 / 6 / 8
68% KP
18,902
18.4% share
11,429g
145 CS · 5.8/m
improver mqawd#2998
Lucian · Mid
4 / 11 / 7
44% KP
25,697
25% share
9,386g
179 CS · 7.1/m
Unknown#Axe
Aurelion Sol · ADC
2 / 5 / 5
28% KP
16,506
16.1% share
8,193g
148 CS · 5.9/m
Spear Shot#1111
Pantheon · Support
6 / 9 / 8
56% KP
21,257
20.7% share
9,112g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
