Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 116 days ago
5 / 2 / 19
K / D / A
77.4%
Kill participation
1,116.4
Damage / min
11,044g
428.6 gold / min
18
9 placed · 1 cleared
172
6.7 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryADHD meds#SK1
Camille · Top
4 / 5 / 12
51.6% KP
15,375
16.5% share
11,124g
187 CS · 7.3/m
i miss hell mode#valti
Nidalee · Jungle
10 / 1 / 14
77.4% KP
22,227
23.8% share
13,142g
190 CS · 7.4/m
Unknown#Axe
Aurelion Sol · Mid
5 / 2 / 19
77.4% KP
28,766
30.8% share
11,044g
172 CS · 6.7/m
Mirrai#025
Kalista · ADC
12 / 4 / 11
74.2% KP
21,928
23.5% share
17,226g
264 CS · 10.2/m
Ezi4Fun#EUW
Nautilus · Support
0 / 5 / 14
45.2% KP
4,979
5.3% share
6,967g
24 CS · 0.9/m
Red side
DefeatAitchAre#6767
Darius · Top
2 / 7 / 7
52.9% KP
13,810
17.8% share
9,821g
199 CS · 7.7/m
Agurin#DND
Elise · Jungle
4 / 8 / 1
29.4% KP
13,276
17.1% share
10,322g
216 CS · 8.4/m
Vréel 3#15MDG
Talon · Mid
2 / 8 / 4
35.3% KP
15,369
19.9% share
8,527g
163 CS · 6.3/m
Greed#1031
Hwei · ADC
5 / 4 / 5
58.8% KP
21,661
28% share
10,944g
222 CS · 8.6/m
OneƒorOne#CHALL
Senna · Support
4 / 4 / 7
64.7% KP
13,296
17.2% share
8,174g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
