Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 116 days ago
18 / 1 / 10
K / D / A
70%
Kill participation
1,575.9
Damage / min
17,041g
569.6 gold / min
26
11 placed · 3 cleared
218
7.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRegruit1#1950
Azir · Top
4 / 5 / 4
57.1% KP
24,636
27.7% share
12,605g
270 CS · 9/m
Creal#EUW12
Lee Sin · Jungle
0 / 5 / 6
42.9% KP
12,387
13.9% share
9,731g
204 CS · 6.8/m
OLA ROULETA#ΚΕΘΕΑ
Irelia · Mid
4 / 12 / 3
50% KP
23,121
26% share
11,592g
221 CS · 7.4/m
kappachungus#won
Twitch · ADC
5 / 10 / 4
64.3% KP
22,446
25.2% share
12,039g
189 CS · 6.3/m
CrabLord#TOP1
Alistar · Support
1 / 8 / 10
78.6% KP
6,310
7.1% share
7,620g
21 CS · 0.7/m
Red side
VictoryRgz#1812
Katarina · Top
12 / 3 / 7
47.5% KP
29,114
22.6% share
12,753g
181 CS · 6.1/m
π M π#Pimen
Vi · Jungle
1 / 4 / 17
45% KP
17,198
13.4% share
11,903g
224 CS · 7.5/m
Slay#4702
Qiyana · Mid
8 / 5 / 10
45% KP
24,527
19.1% share
12,993g
213 CS · 7.1/m
Unknown#Axe
Aurelion Sol · ADC
18 / 1 / 10
70% KP
47,145
36.7% share
17,041g
218 CS · 7.3/m
Dongfang Yuechu#Dao
Rell · Support
1 / 1 / 31
80% KP
10,561
8.2% share
9,642g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
