Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 114 days ago
10 / 3 / 11
K / D / A
48.8%
Kill participation
1,208.1
Damage / min
14,785g
541.2 gold / min
18
10 placed · 1 cleared
215
7.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBibi4A#0417
Yorick · Top
5 / 8 / 11
57.1% KP
27,956
22% share
10,460g
193 CS · 7.1/m
Pucki#MID
Karthus · Jungle
7 / 11 / 9
57.1% KP
39,452
31.1% share
12,972g
205 CS · 7.5/m
Tea#2299
Renekton · Mid
3 / 10 / 4
25% KP
13,747
10.8% share
8,967g
162 CS · 5.9/m
Monkebrain#4922
Seraphine · ADC
7 / 6 / 11
64.3% KP
18,514
14.6% share
12,608g
189 CS · 6.9/m
Dziuba#EUW
Senna · Support
6 / 8 / 11
60.7% KP
27,353
21.5% share
11,215g
44 CS · 1.6/m
Red side
VictoryGASSY#TROLL
Sion · Top
4 / 9 / 10
32.6% KP
21,330
15.7% share
12,570g
239 CS · 8.7/m
Gusuo#EUW
Yone · Jungle
7 / 6 / 13
46.5% KP
22,230
16.4% share
12,215g
172 CS · 6.3/m
Thebausffs#COOL
Quinn · Mid
17 / 6 / 6
53.5% KP
44,198
32.6% share
15,794g
210 CS · 7.7/m
Unknown#Axe
Aurelion Sol · ADC
10 / 3 / 11
48.8% KP
33,002
24.3% share
14,785g
215 CS · 7.9/m
Stormzzzze#SSJ2
Ekko · Support
5 / 5 / 15
46.5% KP
14,904
11% share
10,364g
54 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
