Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 114 days ago
4 / 2 / 13
K / D / A
65.4%
Kill participation
775.8
Damage / min
11,096g
483.8 gold / min
15
8 placed · 3 cleared
174
7.6 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKite Machine#2015
Sion · Top
4 / 2 / 3
26.9% KP
14,049
18.6% share
9,909g
172 CS · 7.5/m
Agurin#DND
Wukong · Jungle
13 / 1 / 5
69.2% KP
20,374
27% share
13,079g
190 CS · 8.3/m
TTV ROSEHAN LOL#AHRI
Ahri · Mid
4 / 2 / 11
57.7% KP
18,115
24% share
9,738g
181 CS · 7.9/m
Unknown#Axe
Aurelion Sol · ADC
4 / 2 / 13
65.4% KP
17,791
23.6% share
11,096g
174 CS · 7.6/m
Cribob#EUW0
Thresh · Support
1 / 2 / 17
69.2% KP
5,212
6.9% share
7,220g
17 CS · 0.7/m
Red side
DefeatTea#2299
Vladimir · Top
1 / 5 / 0
11.1% KP
18,549
33.3% share
8,969g
205 CS · 8.9/m
Wakuwa#Wak
Skarner · Jungle
0 / 5 / 4
44.4% KP
9,590
17.2% share
7,845g
155 CS · 6.8/m
NEYMAR#67JR
Akali · Mid
4 / 5 / 0
44.4% KP
14,577
26.2% share
8,721g
179 CS · 7.8/m
Kaori#EUW33
Tristana · ADC
3 / 6 / 0
33.3% KP
8,736
15.7% share
9,861g
185 CS · 8.1/m
sootrebor#minia
Nautilus · Support
1 / 5 / 3
44.4% KP
4,182
7.5% share
5,855g
31 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
