Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 111 days ago
8 / 6 / 18
K / D / A
59.1%
Kill participation
1,232.6
Damage / min
17,773g
465.1 gold / min
43
13 placed · 2 cleared
265
6.9 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAitchAre#6767
Darius · Top
7 / 9 / 8
34.1% KP
23,361
15.8% share
14,441g
223 CS · 5.8/m
Frank Lundy#AGENT
Lee Sin · Jungle
8 / 7 / 11
43.2% KP
17,749
12% share
16,095g
222 CS · 5.8/m
Mr useful#361
Locke · Mid
11 / 7 / 4
34.1% KP
33,181
22.5% share
18,288g
284 CS · 7.4/m
Unknown#Axe
Aurelion Sol · ADC
8 / 6 / 18
59.1% KP
47,107
31.9% share
17,773g
265 CS · 6.9/m
RVL Mahonix#BROCK
Camille · Support
10 / 11 / 15
56.8% KP
26,377
17.8% share
13,855g
37 CS · 1/m
Red side
VictoryBobsik2#보빅스
Jayce · Top
6 / 11 / 16
55% KP
37,771
20.6% share
14,328g
251 CS · 6.6/m
iwanan#7596
Lillia · Jungle
7 / 8 / 18
62.5% KP
30,815
16.8% share
17,061g
279 CS · 7.3/m
Abronissek#IWD
Ahri · Mid
10 / 7 / 14
60% KP
46,863
25.6% share
18,772g
305 CS · 8/m
Spear Shot#1111
Pantheon · ADC
8 / 9 / 15
57.5% KP
35,522
19.4% share
16,643g
216 CS · 5.7/m
Kite Machine#2015
Senna · Support
9 / 9 / 24
82.5% KP
32,357
17.6% share
16,089g
85 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
