Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 110 days ago
7 / 6 / 6
K / D / A
65%
Kill participation
836.3
Damage / min
13,295g
436.6 gold / min
15
9 placed · 1 cleared
189
6.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
12
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrank Lundy#AGENT
Ambessa · Top
7 / 4 / 8
75% KP
24,328
28.2% share
15,586g
274 CS · 9/m
Healthy SPD#ly303
Kha'Zix · Jungle
2 / 6 / 9
55% KP
15,096
17.5% share
12,194g
198 CS · 6.5/m
UREK MAZINO#ZTMY
Locke · Mid
3 / 5 / 4
35% KP
16,201
18.8% share
12,991g
249 CS · 8.2/m
Unknown#Axe
Aurelion Sol · ADC
7 / 6 / 6
65% KP
25,466
29.5% share
13,295g
189 CS · 6.2/m
Kaori#EUW33
Alistar · Support
1 / 3 / 11
60% KP
5,115
5.9% share
8,167g
28 CS · 0.9/m
Red side
VictoryIlinalping#1245
Trundle · Top
8 / 8 / 4
50% KP
19,978
18% share
12,453g
158 CS · 5.2/m
Agurin#DND
Diana · Jungle
8 / 4 / 12
83.3% KP
44,428
40.1% share
17,183g
320 CS · 10.5/m
Galați#77251
Yasuo · Mid
2 / 3 / 6
33.3% KP
15,808
14.3% share
11,810g
233 CS · 7.7/m
chasing ghosts#1314
Jhin · ADC
4 / 1 / 5
37.5% KP
22,960
20.7% share
13,688g
222 CS · 7.3/m
ismααα#EUW
Rell · Support
2 / 4 / 12
58.3% KP
7,528
6.8% share
9,256g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
