Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 109 days ago
14 / 2 / 10
K / D / A
60%
Kill participation
1,125
Damage / min
19,278g
522 gold / min
25
12 placed · 1 cleared
302
8.2 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWereWolf#6669
Dr. Mundo · Top
5 / 4 / 14
47.5% KP
36,491
21.8% share
14,493g
236 CS · 6.4/m
yuukiyuukster#yuuki
Lee Sin · Jungle
17 / 3 / 16
82.5% KP
52,732
31.6% share
21,024g
324 CS · 8.8/m
Toph Beifong#BIind
Annie · Mid
3 / 12 / 17
50% KP
29,905
17.9% share
10,880g
162 CS · 4.4/m
Unknown#Axe
Aurelion Sol · ADC
14 / 2 / 10
60% KP
41,550
24.9% share
19,278g
302 CS · 8.2/m
Dsoul#CHINA
Rakan · Support
1 / 0 / 22
57.5% KP
6,459
3.9% share
10,011g
45 CS · 1.2/m
Red side
Defeatunforgiven#12321
Aatrox · Top
11 / 12 / 1
57.1% KP
67,428
40.3% share
16,263g
274 CS · 7.4/m
race my mind#drake
Nidalee · Jungle
4 / 7 / 4
38.1% KP
25,310
15.1% share
13,440g
253 CS · 6.9/m
TwTv BZ EUW#INSHL
Zed · Mid
3 / 5 / 3
28.6% KP
33,305
19.9% share
16,338g
283 CS · 7.7/m
HIGH ENERGY ADC#EU1
Draven · ADC
2 / 9 / 3
23.8% KP
30,639
18.3% share
15,437g
311 CS · 8.4/m
schizo thoughts#999
Karma · Support
1 / 7 / 5
28.6% KP
10,599
6.3% share
9,249g
38 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
