Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 107 days ago
4 / 6 / 13
K / D / A
58.6%
Kill participation
1,039
Damage / min
11,452g
423.6 gold / min
13
8 placed · 2 cleared
166
6.1 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHeroic#Herc
Sion · Top
2 / 5 / 14
36.4% KP
26,751
17.2% share
10,589g
202 CS · 7.5/m
chungusboy#l0l
Evelynn · Jungle
4 / 9 / 7
25% KP
16,300
10.5% share
9,278g
136 CS · 5/m
Noobie#131
Locke · Mid
32 / 3 / 2
77.3% KP
65,267
41.8% share
18,824g
198 CS · 7.3/m
IntAcc999#EUW
Zeri · ADC
6 / 9 / 18
54.5% KP
33,857
21.7% share
15,103g
219 CS · 8.1/m
Katashi#Mid
Nautilus · Support
0 / 3 / 22
50% KP
13,800
8.8% share
8,175g
31 CS · 1.1/m
Red side
DefeatInfinity#5365
Dr. Mundo · Top
5 / 5 / 2
24.1% KP
28,685
21.5% share
11,288g
217 CS · 8/m
solitude#0 0 0
Karthus · Jungle
10 / 13 / 5
51.7% KP
46,521
34.8% share
12,072g
195 CS · 7.2/m
wnabegreat#000
Yone · Mid
6 / 9 / 4
34.5% KP
20,064
15% share
10,922g
214 CS · 7.9/m
Unknown#Axe
Aurelion Sol · ADC
4 / 6 / 13
58.6% KP
28,088
21% share
11,452g
166 CS · 6.1/m
Robak#ZUNI
Poppy · Support
4 / 11 / 8
41.4% KP
10,227
7.7% share
8,156g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
