Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 106 days ago
5 / 6 / 10
K / D / A
36.6%
Kill participation
749.1
Damage / min
12,945g
398.9 gold / min
18
11 placed · 1 cleared
227
7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSaja#tata
Sylas · Top
4 / 9 / 11
42.9% KP
24,486
18.3% share
12,546g
223 CS · 6.9/m
GOLOGLAV PALQCHO#BAU
Shaco · Jungle
7 / 7 / 10
48.6% KP
25,914
19.4% share
13,337g
161 CS · 5/m
Infinity#5365
Lux · Mid
11 / 11 / 10
60% KP
36,990
27.6% share
14,123g
214 CS · 6.6/m
wx PaoPaoPW#EUW
Twitch · ADC
11 / 7 / 5
45.7% KP
29,652
22.2% share
16,167g
215 CS · 6.6/m
Spear Shot#1111
Poppy · Support
2 / 7 / 13
42.9% KP
16,748
12.5% share
9,012g
27 CS · 0.8/m
Red side
VictoryUnknown#Axe
Aurelion Sol · Top
5 / 6 / 10
36.6% KP
24,307
18.3% share
12,945g
227 CS · 7/m
KING SUMBUL#ZYQX
Hecarim · Jungle
15 / 5 / 13
68.3% KP
38,717
29.1% share
18,443g
289 CS · 8.9/m
Kraken#Abuse
Viktor · Mid
7 / 9 / 12
46.3% KP
33,178
24.9% share
16,028g
286 CS · 8.8/m
e46 330ci#2006
Kalista · ADC
11 / 9 / 8
46.3% KP
26,756
20.1% share
15,329g
179 CS · 5.5/m
ΚΤΕΛ Σπάρτης#23100
Renata Glasc · Support
3 / 6 / 23
63.4% KP
10,023
7.5% share
11,095g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
