Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 106 days ago
11 / 5 / 15
K / D / A
53.1%
Kill participation
992.6
Damage / min
14,383g
491.4 gold / min
18
9 placed · 1 cleared
199
6.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryInuyasha#5466
Akali · Top
6 / 1 / 4
20.4% KP
16,904
15.2% share
11,390g
196 CS · 6.7/m
Vonyahonatop#EUW
Graves · Jungle
16 / 6 / 5
42.9% KP
29,986
27% share
18,141g
298 CS · 10.2/m
Caucha#148
K'Sante · Mid
8 / 1 / 11
38.8% KP
16,223
14.6% share
13,818g
225 CS · 7.7/m
Unknown#Axe
Aurelion Sol · ADC
11 / 5 / 15
53.1% KP
29,051
26.2% share
14,383g
199 CS · 6.8/m
MRO#ZKU
Camille · Support
8 / 5 / 18
53.1% KP
18,845
17% share
11,086g
38 CS · 1.3/m
Red side
Defeatksatmaezk#2014
Yasuo · Top
2 / 7 / 3
27.8% KP
17,657
17.7% share
11,749g
264 CS · 9/m
DahVysx#woof
Diana · Jungle
4 / 11 / 6
55.6% KP
21,259
21.3% share
11,709g
191 CS · 6.5/m
wsciekly0gur1234#56789
Akshan · Mid
9 / 10 / 1
55.6% KP
26,347
26.4% share
14,245g
208 CS · 7.1/m
Spear Shot#1111
Lucian · ADC
1 / 14 / 7
44.4% KP
21,148
21.2% share
10,744g
195 CS · 6.7/m
Nano#AFW
Karma · Support
2 / 7 / 12
77.8% KP
13,534
13.5% share
8,639g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
