Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 106 days ago
10 / 2 / 13
K / D / A
79.3%
Kill participation
1,193.5
Damage / min
13,697g
471 gold / min
13
11 placed · 1 cleared
204
7 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYuta#wisxx
Fiora · Top
3 / 9 / 5
27.6% KP
16,918
16.9% share
11,640g
228 CS · 7.8/m
Trudeau#9999
Kindred · Jungle
9 / 2 / 6
51.7% KP
15,982
16% share
15,098g
237 CS · 8.1/m
Nano#AFW
Ryze · Mid
5 / 1 / 12
58.6% KP
24,031
24% share
14,285g
293 CS · 10.1/m
Unknown#Axe
Aurelion Sol · ADC
10 / 2 / 13
79.3% KP
34,710
34.7% share
13,697g
204 CS · 7/m
Jared McCain#frogs
Nautilus · Support
2 / 7 / 13
51.7% KP
8,360
8.4% share
8,421g
13 CS · 0.4/m
Red side
DefeatGASSY#TROLL
Singed · Top
2 / 9 / 10
57.1% KP
23,868
28% share
10,620g
253 CS · 8.7/m
Zanzarah#1996
Poppy · Jungle
6 / 5 / 7
61.9% KP
12,680
14.9% share
11,629g
230 CS · 7.9/m
Chooi#JAGA
Locke · Mid
9 / 5 / 4
61.9% KP
17,047
20% share
13,045g
226 CS · 7.8/m
VitaminSea#888
Gangplank · ADC
3 / 9 / 8
52.4% KP
22,879
26.9% share
12,543g
197 CS · 6.8/m
Miss Justice#LOM
Sona · Support
1 / 1 / 13
66.7% KP
8,712
10.2% share
7,746g
46 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
