Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 105 days ago
4 / 4 / 14
K / D / A
51.4%
Kill participation
849.8
Damage / min
9,730g
404 gold / min
10
9 placed · 1 cleared
128
5.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKitanø#EUW
Kled · Top
1 / 5 / 2
15% KP
10,330
12.9% share
8,716g
177 CS · 7.3/m
Wood on 9#NRS
Poppy · Jungle
5 / 5 / 8
65% KP
15,302
19.2% share
11,285g
172 CS · 7.1/m
detdert mid acc#RANK1
Zoe · Mid
7 / 6 / 4
55% KP
27,239
34.1% share
9,738g
152 CS · 6.3/m
큰 호랑이#296
Master Yi · ADC
7 / 12 / 4
55% KP
19,499
24.4% share
11,843g
160 CS · 6.6/m
lpl dna#12103
Lulu · Support
0 / 7 / 11
55% KP
7,477
9.4% share
7,394g
26 CS · 1.1/m
Red side
Victorydetdert top acc#RANK1
Jayce · Top
7 / 3 / 8
42.9% KP
25,947
25.6% share
12,302g
224 CS · 9.3/m
CXIII#2108
Lee Sin · Jungle
5 / 5 / 11
45.7% KP
14,063
13.9% share
11,229g
191 CS · 7.9/m
nothing matters#pain
Anivia · Mid
8 / 2 / 13
60% KP
23,194
22.9% share
12,978g
184 CS · 7.6/m
Unknown#Axe
Aurelion Sol · ADC
4 / 4 / 14
51.4% KP
20,466
20.2% share
9,730g
128 CS · 5.3/m
Owellen#0101
Camille · Support
11 / 6 / 14
71.4% KP
17,545
17.3% share
10,325g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
