Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 105 days ago
7 / 2 / 10
K / D / A
56.7%
Kill participation
828.4
Damage / min
13,267g
459.1 gold / min
21
10 placed · 4 cleared
217
7.5 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdetdert top acc#RANK1
Jayce · Top
2 / 10 / 11
43.3% KP
24,039
23.6% share
10,486g
203 CS · 7/m
Wanted#szgn
Viego · Jungle
11 / 10 / 3
46.7% KP
15,741
15.5% share
13,771g
181 CS · 6.3/m
karakoram2727#V8x3
Cassiopeia · Mid
10 / 11 / 9
63.3% KP
30,135
29.6% share
12,768g
211 CS · 7.3/m
Unknown#Axe
Aurelion Sol · ADC
7 / 2 / 10
56.7% KP
23,941
23.5% share
13,267g
217 CS · 7.5/m
Zenoz#TTLR
Nautilus · Support
0 / 13 / 14
46.7% KP
7,948
7.8% share
7,670g
28 CS · 1/m
Red side
VictorySpear Shot#1111
Pantheon · Top
7 / 6 / 11
39.1% KP
17,960
14.6% share
11,162g
168 CS · 5.8/m
Battle Queen#777
Qiyana · Jungle
18 / 8 / 15
71.7% KP
38,722
31.5% share
17,962g
222 CS · 7.7/m
TwTv BZ EUW#INSHL
Sylas · Mid
12 / 5 / 13
54.3% KP
23,685
19.2% share
12,911g
174 CS · 6/m
chasing ghosts#1314
Karthus · ADC
4 / 4 / 14
39.1% KP
27,614
22.4% share
13,705g
280 CS · 9.7/m
Serenity#2551
Leona · Support
5 / 7 / 30
76.1% KP
15,081
12.3% share
11,127g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
