Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 104 days ago
15 / 5 / 5
K / D / A
60.6%
Kill participation
931.7
Damage / min
13,417g
512.1 gold / min
10
9 placed · 0 cleared
190
7.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhenomeno#007
Akshan · Top
2 / 8 / 4
50% KP
15,409
21.6% share
8,475g
153 CS · 5.8/m
Spear Shot#1111
Pantheon · Jungle
3 / 9 / 6
75% KP
14,204
19.9% share
10,344g
174 CS · 6.6/m
Galen Marek#Star
Fizz · Mid
5 / 2 / 3
66.7% KP
16,628
23.3% share
10,167g
181 CS · 6.9/m
Zaiastazilfo#9491
Ashe · ADC
0 / 8 / 7
58.3% KP
9,139
12.8% share
9,355g
186 CS · 7.1/m
Felony For Abuse#EUW
Senna · Support
2 / 6 / 8
83.3% KP
16,089
22.5% share
8,108g
37 CS · 1.4/m
Red side
VictorySouuuuf#BUH
K'Sante · Top
4 / 4 / 6
30.3% KP
14,678
16.6% share
10,903g
175 CS · 6.7/m
VVR#333
Rengar · Jungle
6 / 0 / 11
51.5% KP
18,720
21.1% share
13,459g
244 CS · 9.3/m
TwitchTVxKenzuke#EUW
Jayce · Mid
6 / 3 / 10
48.5% KP
20,829
23.5% share
12,362g
201 CS · 7.7/m
Unknown#Axe
Aurelion Sol · ADC
15 / 5 / 5
60.6% KP
24,411
27.6% share
13,417g
190 CS · 7.3/m
JDS 2115#EUW
Seraphine · Support
2 / 0 / 21
69.7% KP
9,921
11.2% share
8,663g
47 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
