Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 104 days ago
5 / 8 / 21
K / D / A
56.5%
Kill participation
850
Damage / min
13,088g
426.8 gold / min
18
11 placed · 1 cleared
186
6.1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVréel 3#15MDG
Master Yi · Top
5 / 14 / 6
23.9% KP
22,347
16.1% share
11,514g
200 CS · 6.5/m
TWTV GODYR KHAN#UDYR
Udyr · Jungle
23 / 6 / 13
78.3% KP
44,734
32.3% share
21,362g
244 CS · 8/m
TwTv BZ EUW#INSHL
Zed · Mid
7 / 7 / 9
34.8% KP
30,988
22.4% share
15,288g
253 CS · 8.3/m
Unknown#Axe
Swain · ADC
5 / 8 / 21
56.5% KP
26,067
18.8% share
13,088g
186 CS · 6.1/m
reverie#333
Nami · Support
6 / 8 / 27
71.7% KP
14,443
10.4% share
12,176g
34 CS · 1.1/m
Red side
DefeatThe Sweet Kiss#1214
Vayne · Top
14 / 8 / 4
41.9% KP
36,200
24.5% share
14,115g
195 CS · 6.4/m
TheToXiCDiablo#666
Sylas · Jungle
11 / 6 / 11
51.2% KP
25,705
17.4% share
15,477g
215 CS · 7/m
Spear Shot#1111
Pantheon · Mid
6 / 9 / 8
32.6% KP
17,257
11.7% share
11,371g
172 CS · 5.6/m
Felony For Abuse#EUW
Karthus · ADC
9 / 11 / 13
51.2% KP
46,654
31.5% share
14,036g
222 CS · 7.2/m
ΚΤΕΛ Σπάρτης#23100
Senna · Support
3 / 12 / 22
58.1% KP
22,208
15% share
12,352g
87 CS · 2.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
