Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 103 days ago
8 / 5 / 4
K / D / A
70.6%
Kill participation
601
Damage / min
11,131g
485.4 gold / min
18
7 placed · 4 cleared
181
7.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv Helyanweeee#Jis
Vayne · Top
2 / 4 / 4
16.7% KP
14,553
16.7% share
10,618g
218 CS · 9.5/m
JDS 2115#EUW
Taliyah · Jungle
10 / 3 / 10
55.6% KP
15,274
17.5% share
14,896g
219 CS · 9.5/m
Aatrox#GANK
Aatrox · Mid
9 / 3 / 10
52.8% KP
21,193
24.3% share
11,023g
160 CS · 7/m
KED1111111#1310
Syndra · ADC
6 / 4 / 17
63.9% KP
20,122
23.1% share
12,757g
204 CS · 8.9/m
joeli#doss
Camille · Support
9 / 4 / 17
72.2% KP
16,003
18.4% share
9,075g
20 CS · 0.9/m
Red side
DefeatCaucha#148
K'Sante · Top
2 / 5 / 0
11.8% KP
5,142
9.8% share
7,743g
169 CS · 7.4/m
Outro Maes#PURE
Ambessa · Jungle
4 / 7 / 2
35.3% KP
13,266
25.2% share
9,489g
169 CS · 7.4/m
UREK MAZINO#ZTMY
Gwen · Mid
2 / 8 / 6
47.1% KP
14,022
26.6% share
9,481g
162 CS · 7.1/m
Unknown#Axe
Aurelion Sol · ADC
8 / 5 / 4
70.6% KP
13,783
26.2% share
11,131g
181 CS · 7.9/m
Methanaute#0000
Nautilus · Support
1 / 11 / 7
47.1% KP
6,484
12.3% share
6,090g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
