Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 103 days ago
10 / 9 / 19
K / D / A
60.4%
Kill participation
1,222.2
Damage / min
13,535g
404.8 gold / min
89
35 placed · 3 cleared
34
1 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIntAcc999#EUW
Ambessa · Top
4 / 9 / 6
27.8% KP
23,431
15.2% share
14,639g
272 CS · 8.1/m
Noobie#131
Teemo · Jungle
7 / 9 / 7
38.9% KP
35,581
23% share
14,676g
251 CS · 7.5/m
sensiz olmaz#recep
Rumble · Mid
13 / 17 / 8
58.3% KP
38,929
25.2% share
12,825g
115 CS · 3.4/m
fxdx#love
Sion · ADC
4 / 6 / 14
50% KP
19,853
12.9% share
13,763g
248 CS · 7.4/m
K Z#euwz
Senna · Support
8 / 7 / 19
75% KP
36,581
23.7% share
13,799g
62 CS · 1.9/m
Red side
VictoryTea#2299
Vladimir · Top
10 / 6 / 9
39.6% KP
49,838
24.1% share
15,946g
255 CS · 7.6/m
Xaro#1337
Kayn · Jungle
3 / 9 / 11
29.2% KP
28,352
13.7% share
13,421g
233 CS · 7/m
TwTv LadicusVibe#Vayne
Twitch · Mid
20 / 10 / 6
54.2% KP
49,890
24.1% share
17,459g
169 CS · 5.1/m
oliviarodrigofan#MOTOR
Ezreal · ADC
5 / 3 / 12
35.4% KP
38,130
18.4% share
15,828g
236 CS · 7.1/m
Unknown#Axe
Aurelion Sol · Support
10 / 9 / 19
60.4% KP
40,861
19.7% share
13,535g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
