Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 101 days ago
10 / 3 / 5
K / D / A
57.7%
Kill participation
697.2
Damage / min
10,700g
424.9 gold / min
24
12 placed · 2 cleared
156
6.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGalați#77251
Kassadin · Top
1 / 5 / 1
15.4% KP
9,239
16.2% share
7,822g
192 CS · 7.6/m
mafia#001xy
Ambessa · Jungle
2 / 10 / 2
30.8% KP
12,875
22.5% share
8,950g
156 CS · 6.2/m
Souuuuf#BUH
Orianna · Mid
4 / 4 / 3
53.8% KP
17,848
31.2% share
11,960g
264 CS · 10.5/m
kappachungus#won
Twitch · ADC
5 / 4 / 3
61.5% KP
10,611
18.6% share
10,737g
175 CS · 6.9/m
Elliot#56340
Thresh · Support
1 / 3 / 11
92.3% KP
6,587
11.5% share
7,453g
20 CS · 0.8/m
Red side
VictoryUnknown#Axe
Aurelion Sol · Top
10 / 3 / 5
57.7% KP
17,558
20.7% share
10,700g
156 CS · 6.2/m
DahVysx#woof
Graves · Jungle
7 / 4 / 8
57.7% KP
17,214
20.3% share
13,899g
247 CS · 9.8/m
Koυssay3#EUW
Ryze · Mid
2 / 0 / 6
30.8% KP
15,893
18.7% share
10,882g
250 CS · 9.9/m
Évangelyne#BELGE
Ziggs · ADC
5 / 4 / 5
38.5% KP
22,432
26.4% share
13,820g
232 CS · 9.2/m
leash or afk#gap
Bard · Support
2 / 2 / 13
57.7% KP
11,869
14% share
8,086g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
