Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 100 days ago
6 / 6 / 2
K / D / A
61.5%
Kill participation
699.2
Damage / min
10,729g
421.3 gold / min
14
8 placed · 0 cleared
183
7.2 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRoubaix Spawner#LDH
Malphite · Top
5 / 0 / 9
41.2% KP
22,349
18.4% share
11,047g
212 CS · 8.3/m
DOSEMECI NightyN#2222
Ambessa · Jungle
13 / 2 / 10
67.6% KP
38,697
31.8% share
13,644g
204 CS · 8/m
Rxiaer#0000
Hwei · Mid
7 / 3 / 5
35.3% KP
24,259
19.9% share
10,998g
233 CS · 9.1/m
Gunfire#ADC3
Syndra · ADC
5 / 5 / 11
47.1% KP
18,464
15.2% share
11,362g
206 CS · 8.1/m
BARDIE3#0711
Bard · Support
4 / 3 / 23
79.4% KP
17,877
14.7% share
9,434g
18 CS · 0.7/m
Red side
Defeatkavak#0501h
Sion · Top
1 / 2 / 2
23.1% KP
9,737
15.5% share
9,175g
240 CS · 9.4/m
TWTV GODYR KHAN#UDYR
Udyr · Jungle
3 / 10 / 4
53.8% KP
12,496
19.9% share
9,390g
174 CS · 6.8/m
ZONGO LE DOZO#Kled
Kled · Mid
3 / 6 / 5
61.5% KP
14,614
23.3% share
9,136g
174 CS · 6.8/m
Unknown#Axe
Aurelion Sol · ADC
6 / 6 / 2
61.5% KP
17,807
28.4% share
10,729g
183 CS · 7.2/m
dddoman123#EUW
Poppy · Support
0 / 10 / 7
53.8% KP
8,103
12.9% share
6,419g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
