Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Defeat
Ranked Solo/Duo · 98 days ago
0 / 11 / 20
K / D / A
66.7%
Kill participation
376.8
Damage / min
8,164g
260.1 gold / min
120
50 placed · 5 cleared
14
0.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBakisa#CALE
K'Sante · Top
1 / 3 / 12
36.1% KP
11,400
11.2% share
10,416g
205 CS · 6.5/m
Lapishorcux#EUW
Hecarim · Jungle
6 / 7 / 15
58.3% KP
23,683
23.3% share
14,155g
222 CS · 7.1/m
KING SUMBUL#ZYQX
Diana · Mid
7 / 9 / 13
55.6% KP
21,924
21.5% share
12,215g
178 CS · 5.7/m
JACKPOT#GAMBA
Mel · ADC
18 / 0 / 6
66.7% KP
32,357
31.8% share
19,318g
283 CS · 9/m
Stanko#aaaa
Camille · Support
4 / 11 / 15
52.8% KP
12,375
12.2% share
10,388g
34 CS · 1.1/m
Red side
DefeatNova Frickin#Crono
Jhin · Top
1 / 7 / 9
33.3% KP
22,459
21% share
11,486g
264 CS · 8.4/m
NaBabaTiFeida#fade
Nidalee · Jungle
14 / 8 / 11
83.3% KP
29,094
27.2% share
14,279g
172 CS · 5.5/m
Rocks D Xebec#91919
Xerath · Mid
7 / 5 / 7
46.7% KP
25,560
23.9% share
12,800g
255 CS · 8.1/m
GALA RULER AEON#EUW
Syndra · ADC
8 / 5 / 5
43.3% KP
18,153
17% share
13,856g
243 CS · 7.7/m
Unknown#Axe
Leona · Support
0 / 11 / 20
66.7% KP
11,826
11% share
8,164g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
