Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 98 days ago
6 / 6 / 5
K / D / A
55%
Kill participation
832.5
Damage / min
12,512g
479.4 gold / min
16
7 placed · 2 cleared
239
9.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKozi#UCAM
Jayce · Top
19 / 6 / 12
62% KP
39,565
32.5% share
14,782g
187 CS · 7.2/m
DOSEMECI NightyN#2222
Ambessa · Jungle
16 / 2 / 17
66% KP
31,958
26.3% share
14,890g
196 CS · 7.5/m
yebit#haha
Vex · Mid
8 / 4 / 16
48% KP
24,107
19.8% share
11,892g
206 CS · 7.9/m
Creepano#gfghs
Ziggs · ADC
6 / 6 / 7
26% KP
15,707
12.9% share
13,578g
219 CS · 8.4/m
최우제#소리꾼
Rakan · Support
1 / 2 / 29
60% KP
10,360
8.5% share
8,612g
20 CS · 0.8/m
Red side
DefeatAwful Things#Koala
Irelia · Top
4 / 15 / 5
45% KP
22,913
28% share
11,555g
225 CS · 8.6/m
ismααα#EUW
Lee Sin · Jungle
2 / 12 / 1
15% KP
12,664
15.5% share
7,664g
137 CS · 5.2/m
BUILT#2603
Riven · Mid
5 / 7 / 2
35% KP
11,568
14.1% share
10,959g
177 CS · 6.8/m
Unknown#Axe
Aurelion Sol · ADC
6 / 6 / 5
55% KP
21,728
26.6% share
12,512g
239 CS · 9.2/m
SeRiN1#EUW
Camille · Support
3 / 10 / 7
50% KP
12,923
15.8% share
9,246g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
