Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 97 days ago
6 / 8 / 4
K / D / A
41.7%
Kill participation
923.8
Damage / min
13,412g
466.8 gold / min
8
5 placed · 0 cleared
233
8.1 CS / min
Objective control
3
Dragons
2
Baron
13
Towers
5
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfaz#kog
Kog'Maw · Top
9 / 6 / 8
40.5% KP
34,013
27% share
14,676g
237 CS · 8.2/m
ismααα#EUW
Lee Sin · Jungle
11 / 4 / 17
66.7% KP
27,301
21.6% share
15,602g
218 CS · 7.6/m
HEJCLAPCLAP#EUW
LeBlanc · Mid
13 / 6 / 9
52.4% KP
40,120
31.8% share
13,854g
168 CS · 5.8/m
JEWZAURUS REX#TAVIV
Darius · ADC
8 / 0 / 9
40.5% KP
15,476
12.3% share
15,055g
245 CS · 8.5/m
Soft and Hairy#Soft
Nautilus · Support
1 / 8 / 22
54.8% KP
9,225
7.3% share
9,591g
27 CS · 0.9/m
Red side
DefeatSTRYKOL#TOPG
Akshan · Top
7 / 7 / 4
45.8% KP
27,566
29.5% share
13,396g
251 CS · 8.7/m
Goliah#EUW
Poppy · Jungle
6 / 7 / 7
54.2% KP
14,780
15.8% share
12,242g
185 CS · 6.4/m
Elix1r#ego
Sylas · Mid
5 / 12 / 4
37.5% KP
16,556
17.7% share
10,570g
172 CS · 6/m
Unknown#Axe
Aurelion Sol · ADC
6 / 8 / 4
41.7% KP
26,543
28.4% share
13,412g
233 CS · 8.1/m
Sumerei#EUW
Rell · Support
0 / 9 / 15
62.5% KP
8,037
8.6% share
8,669g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
