Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 83 days ago
7 / 2 / 10
K / D / A
47.2%
Kill participation
1,091.2
Damage / min
9,817g
396.9 gold / min
18
8 placed · 1 cleared
144
5.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFred#yuki
K'Sante · Top
2 / 5 / 1
18.8% KP
11,256
15.9% share
8,917g
175 CS · 7.1/m
ChunkoLow#001
Rengar · Jungle
5 / 10 / 6
68.8% KP
21,349
30.2% share
10,979g
145 CS · 5.9/m
indoor fish#EUW
Cassiopeia · Mid
2 / 5 / 2
25% KP
15,586
22% share
9,673g
203 CS · 8.2/m
twtv CruncyWM#WHITE
Xin Zhao · ADC
5 / 10 / 2
43.8% KP
14,953
21.1% share
10,768g
159 CS · 6.4/m
Calmsky#meow
Rell · Support
2 / 6 / 7
56.3% KP
7,629
10.8% share
7,092g
15 CS · 0.6/m
Red side
VictoryUnknown#Axe
Aurelion Sol · Top
7 / 2 / 10
47.2% KP
26,990
26.4% share
9,817g
144 CS · 5.8/m
B2U Nord#B2U
Nasus · Jungle
10 / 1 / 12
61.1% KP
20,426
20% share
12,112g
160 CS · 6.5/m
ttv ronaldoo#1234
Syndra · Mid
9 / 3 / 6
41.7% KP
15,791
15.4% share
12,394g
229 CS · 9.3/m
Mauki#999
Kai'Sa · ADC
7 / 4 / 7
38.9% KP
20,102
19.6% share
13,817g
210 CS · 8.5/m
lpl dna#12103
Poppy · Support
3 / 7 / 19
61.1% KP
19,060
18.6% share
8,805g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
