Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 80 days ago
7 / 4 / 5
K / D / A
50%
Kill participation
890.8
Damage / min
10,523g
386.9 gold / min
12
10 placed · 0 cleared
188
6.9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrank Lundy#AGENT
Olaf · Top
9 / 3 / 5
46.7% KP
27,989
24.5% share
13,515g
233 CS · 8.6/m
GENERAL detdert#R1GX
Talon · Jungle
2 / 3 / 13
50% KP
16,493
14.4% share
14,344g
267 CS · 9.8/m
Lalle#Lalle
Syndra · Mid
9 / 9 / 5
46.7% KP
24,423
21.4% share
11,030g
160 CS · 5.9/m
Évangelille#LILLE
Jhin · ADC
9 / 1 / 5
46.7% KP
29,794
26.1% share
14,173g
243 CS · 8.9/m
Bucko#lol
Rumble · Support
1 / 8 / 12
43.3% KP
15,567
13.6% share
8,925g
51 CS · 1.9/m
Red side
DefeatUnknown#Axe
Aurelion Sol · Top
7 / 4 / 5
50% KP
24,231
28.2% share
10,523g
188 CS · 6.9/m
desperate desire#Densi
Jayce · Jungle
10 / 5 / 7
70.8% KP
26,864
31.2% share
14,632g
202 CS · 7.4/m
Welyn#TWTV
Sion · Mid
0 / 9 / 7
29.2% KP
9,624
11.2% share
6,964g
140 CS · 5.1/m
noz2k#1807
Xerath · ADC
6 / 6 / 5
45.8% KP
18,136
21.1% share
10,113g
189 CS · 6.9/m
ObiDagsYTB#EUW
Shen · Support
1 / 6 / 12
54.2% KP
7,220
8.4% share
6,791g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
