Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 76 days ago
6 / 2 / 14
K / D / A
47.6%
Kill participation
956.9
Damage / min
11,805g
491.9 gold / min
22
9 placed · 3 cleared
169
7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPepek Bol#EUW
Ahri · Top
7 / 6 / 11
72% KP
22,170
30.1% share
10,515g
186 CS · 7.8/m
draven kid#grind
Kindred · Jungle
5 / 11 / 5
40% KP
8,826
12% share
9,745g
120 CS · 5/m
开败的花#lzg7
Jayce · Mid
9 / 10 / 4
52% KP
22,007
29.9% share
11,944g
183 CS · 7.6/m
kynetic#5555
Aphelios · ADC
2 / 8 / 4
24% KP
11,550
15.7% share
9,644g
180 CS · 7.5/m
KindheartedQueen#Gentl
Janna · Support
2 / 7 / 13
60% KP
9,023
12.3% share
7,715g
31 CS · 1.3/m
Red side
VictoryAstarlight#EUW
Malphite · Top
2 / 4 / 5
16.7% KP
11,293
11.7% share
8,360g
142 CS · 5.9/m
Jon Snow#7596
Kha'Zix · Jungle
13 / 5 / 9
52.4% KP
23,190
24% share
12,945g
215 CS · 9/m
UREK MAZINO#ZTMY
Qiyana · Mid
19 / 7 / 2
50% KP
31,295
32.4% share
14,350g
141 CS · 5.9/m
Unknown#Axe
Aurelion Sol · ADC
6 / 2 / 14
47.6% KP
22,965
23.8% share
11,805g
169 CS · 7/m
Röyhkeä#121
Amumu · Support
2 / 7 / 17
45.2% KP
7,899
8.2% share
7,620g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
