Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 70 days ago
8 / 3 / 10
K / D / A
50%
Kill participation
956.1
Damage / min
12,045g
478.9 gold / min
12
10 placed · 0 cleared
188
7.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLOVEMAN#BIKE
Mordekaiser · Top
3 / 9 / 3
54.5% KP
15,344
23.9% share
9,593g
173 CS · 6.9/m
atak enemyforest#9v1
Jayce · Jungle
4 / 9 / 4
72.7% KP
16,984
26.4% share
12,568g
193 CS · 7.7/m
Kukki#KK00
Ziggs · Mid
3 / 6 / 2
45.5% KP
20,852
32.4% share
12,588g
196 CS · 7.8/m
RiverSanzu#Clean
Lucian · ADC
0 / 8 / 1
9.1% KP
7,973
12.4% share
8,613g
177 CS · 7/m
SUPERESTRELLA#Willy
Taric · Support
1 / 4 / 7
72.7% KP
3,156
4.9% share
6,838g
37 CS · 1.5/m
Red side
VictoryPet19#EUW
Ornn · Top
6 / 2 / 6
33.3% KP
14,898
17.2% share
10,392g
170 CS · 6.8/m
Tatudobem#PT1
Zyra · Jungle
10 / 2 / 10
55.6% KP
16,268
18.8% share
13,418g
200 CS · 8/m
superstroker123#qiyan
Qiyana · Mid
9 / 2 / 5
38.9% KP
20,327
23.5% share
13,267g
235 CS · 9.3/m
Unknown#Axe
Aurelion Sol · ADC
8 / 3 / 10
50% KP
24,046
27.8% share
12,045g
188 CS · 7.5/m
Music4U#SONA
Sona · Support
3 / 2 / 16
52.8% KP
11,047
12.8% share
8,493g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
