Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 70 days ago
7 / 3 / 9
K / D / A
69.6%
Kill participation
850.4
Damage / min
14,797g
445 gold / min
13
11 placed · 0 cleared
283
8.5 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDekap#EUW
Renekton · Top
7 / 4 / 7
46.7% KP
19,526
13.6% share
15,023g
290 CS · 8.7/m
TwTv Wakunya#SKAJG
Skarner · Jungle
0 / 8 / 6
20% KP
10,568
7.4% share
11,284g
245 CS · 7.4/m
Usan sama#z1v9
Zed · Mid
16 / 7 / 6
73.3% KP
52,373
36.5% share
19,191g
252 CS · 7.6/m
Dragdar#2902P
Ezreal · ADC
7 / 2 / 10
56.7% KP
48,049
33.5% share
19,029g
327 CS · 9.8/m
RVL Mahonix#BROCK
Karma · Support
0 / 2 / 17
56.7% KP
13,054
9.1% share
8,959g
35 CS · 1.1/m
Red side
DefeatTechovex#Tecc
Ekko · Top
7 / 7 / 4
47.8% KP
29,145
24.8% share
14,245g
284 CS · 8.5/m
Cadde59A#59A
Zaahen · Jungle
4 / 5 / 9
56.5% KP
26,952
22.9% share
13,822g
253 CS · 7.6/m
Kral Batuuu#kral
Taliyah · Mid
3 / 12 / 7
43.5% KP
24,814
21.1% share
11,528g
246 CS · 7.4/m
Unknown#Axe
Aurelion Sol · ADC
7 / 3 / 9
69.6% KP
28,277
24.1% share
14,797g
283 CS · 8.5/m
Sleepin all Day#EUW
Thresh · Support
2 / 3 / 13
65.2% KP
8,377
7.1% share
9,128g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
