Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 69 days ago
1 / 6 / 23
K / D / A
58.5%
Kill participation
339.2
Damage / min
11,787g
287 gold / min
131
53 placed · 8 cleared
27
0.7 CS / min
Objective control
3
Dragons
4
Baron
9
Towers
3
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySirVicta#EUW
Shen · Top
7 / 4 / 19
63.4% KP
46,646
22.9% share
17,044g
262 CS · 6.4/m
Made in Heaven#Sofía
Ekko · Jungle
12 / 6 / 11
56.1% KP
44,028
21.6% share
21,619g
287 CS · 7/m
depredador ápice#6XX
Gwen · Mid
6 / 9 / 5
26.8% KP
48,722
23.9% share
19,968g
286 CS · 7/m
unforgiven#12321
Kai'Sa · ADC
15 / 5 / 6
51.2% KP
50,694
24.8% share
24,880g
393 CS · 9.6/m
Unknown#Axe
Seraphine · Support
1 / 6 / 23
58.5% KP
13,928
6.8% share
11,787g
27 CS · 0.7/m
Red side
DefeatNothing much#EUW
Yorick · Top
4 / 11 / 5
30% KP
34,531
19% share
16,691g
351 CS · 8.5/m
Kite Machine#2015
Lee Sin · Jungle
8 / 7 / 11
63.3% KP
38,266
21% share
18,920g
321 CS · 7.8/m
yebit#haha
LeBlanc · Mid
11 / 4 / 15
86.7% KP
65,426
35.9% share
18,912g
315 CS · 7.7/m
NoobTownMayor#Noobs
Fiora · ADC
4 / 10 / 6
33.3% KP
23,119
12.7% share
17,126g
335 CS · 8.2/m
SelfHarmingEGirl#LOVE
Neeko · Support
3 / 9 / 11
46.7% KP
20,731
11.4% share
13,166g
55 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
