Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 57 days ago
6 / 2 / 14
K / D / A
54.1%
Kill participation
819.3
Damage / min
13,837g
499.8 gold / min
14
10 placed · 1 cleared
237
8.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCabex#EUW
Fiddlesticks · Top
3 / 6 / 9
70.6% KP
21,286
25.4% share
10,442g
162 CS · 5.9/m
SineriasCoaching#EUW
Bel'Veth · Jungle
9 / 6 / 5
82.4% KP
23,647
28.2% share
15,274g
243 CS · 8.8/m
HF OMON#FUEGO
Yone · Mid
1 / 10 / 5
35.3% KP
17,163
20.4% share
9,465g
216 CS · 7.8/m
Mumei Kaneshige#ランク1
Tristana · ADC
1 / 7 / 3
23.5% KP
11,029
13.1% share
11,091g
222 CS · 8/m
Berkan2#daisy
Anivia · Support
3 / 8 / 5
47.1% KP
10,825
12.9% share
8,038g
31 CS · 1.1/m
Red side
VictoryDeleOmneSanctum#Nihil
K'Sante · Top
2 / 6 / 7
24.3% KP
16,759
13.8% share
10,578g
222 CS · 8/m
Thorfinn#22032
Kha'Zix · Jungle
13 / 3 / 10
62.2% KP
31,271
25.7% share
17,809g
257 CS · 9.3/m
TWTV Peng04#Hanni
Ahri · Mid
10 / 1 / 11
56.8% KP
37,589
30.9% share
14,054g
250 CS · 9/m
Tantura#1948
Aurelion Sol · ADC
6 / 2 / 14
54.1% KP
22,680
18.7% share
13,837g
237 CS · 8.6/m
fantomisto#MID
Sylas · Support
6 / 5 / 11
45.9% KP
13,198
10.9% share
9,439g
43 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
