Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 50 days ago
5 / 5 / 5
K / D / A
76.9%
Kill participation
614.3
Damage / min
9,893g
468.1 gold / min
9
8 placed · 0 cleared
168
7.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMagiFelix5#EUW
Twisted Fate · Top
5 / 3 / 13
60% KP
10,450
15.8% share
8,938g
107 CS · 5.1/m
Jekko#9313
Lee Sin · Jungle
7 / 3 / 12
63.3% KP
14,382
21.8% share
11,190g
192 CS · 9.1/m
MercedesBenzE500#EUW
Ahri · Mid
5 / 4 / 8
43.3% KP
16,055
24.3% share
9,642g
198 CS · 9.4/m
GALA RULER AEON#EUW
Tristana · ADC
11 / 1 / 7
60% KP
19,042
28.9% share
12,197g
173 CS · 8.2/m
LightMistress#3491
Renata Glasc · Support
2 / 2 / 16
60% KP
6,030
9.1% share
6,210g
32 CS · 1.5/m
Red side
DefeatChill1000#larry
Jax · Top
5 / 4 / 0
38.5% KP
9,561
20.3% share
10,755g
163 CS · 7.7/m
Ataliyah#TÜRK
Taliyah · Jungle
2 / 7 / 7
69.2% KP
10,862
23.1% share
8,264g
144 CS · 6.8/m
rawrben7#TwTv
Qiyana · Mid
1 / 4 / 5
46.2% KP
8,992
19.1% share
7,236g
164 CS · 7.8/m
Tantura#1948
Aurelion Sol · ADC
5 / 5 / 5
76.9% KP
12,982
27.6% share
9,893g
168 CS · 7.9/m
Toxic Sewer#Angel
Leona · Support
0 / 10 / 6
46.2% KP
4,651
9.9% share
5,248g
32 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
