Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 39 days ago
3 / 1 / 16
K / D / A
52.8%
Kill participation
796.4
Damage / min
12,930g
455.3 gold / min
11
9 placed · 1 cleared
215
7.6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDexter Morgan#blorp
Urgot · Top
3 / 4 / 4
19.4% KP
21,706
20% share
13,489g
261 CS · 9.2/m
NHWK#EUW
Zyra · Jungle
10 / 4 / 8
50% KP
22,484
20.7% share
14,806g
271 CS · 9.5/m
Nevir#batat
Riven · Mid
19 / 2 / 6
69.4% KP
33,788
31.1% share
16,308g
221 CS · 7.8/m
Tantura#1948
Aurelion Sol · ADC
3 / 1 / 16
52.8% KP
22,619
20.8% share
12,930g
215 CS · 7.6/m
olives cheese#pasta
Leona · Support
1 / 5 / 16
47.2% KP
8,034
7.4% share
8,331g
19 CS · 0.7/m
Red side
DefeatTwTv Rasadurai#TTV
Singed · Top
2 / 4 / 9
68.8% KP
15,846
19.3% share
10,286g
233 CS · 8.2/m
KickTV Vixenlol#Kral
Qiyana · Jungle
1 / 8 / 6
43.8% KP
11,649
14.2% share
10,456g
178 CS · 6.3/m
Tate McRae#Diva
Yone · Mid
4 / 10 / 4
50% KP
20,702
25.3% share
10,295g
203 CS · 7.1/m
Kite Machine#2015
Kai'Sa · ADC
9 / 8 / 2
68.8% KP
26,870
32.8% share
15,432g
238 CS · 8.4/m
silkysmath#twtv
Janna · Support
0 / 8 / 14
87.5% KP
6,847
8.4% share
7,524g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
