Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 36 days ago
2 / 5 / 1
K / D / A
27.3%
Kill participation
536
Damage / min
9,271g
360 gold / min
14
8 placed · 0 cleared
197
7.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCURSED ACCOUNT#DECAY
Tryndamere · Top
5 / 6 / 2
63.6% KP
25,370
31.2% share
10,541g
221 CS · 8.6/m
styropianzserem#EUW
Nasus · Jungle
3 / 5 / 2
45.5% KP
15,571
19.2% share
10,917g
172 CS · 6.7/m
L Vasco O #EUW
Orianna · Mid
1 / 7 / 2
27.3% KP
18,415
22.7% share
8,886g
208 CS · 8.1/m
Tantura#1948
Aurelion Sol · ADC
2 / 5 / 1
27.3% KP
13,802
17% share
9,271g
197 CS · 7.7/m
DONALD DOSS#Doss
Ornn · Support
0 / 6 / 3
27.3% KP
8,070
9.9% share
6,052g
41 CS · 1.6/m
Red side
VictoryVenour#EUW
Camille · Top
4 / 4 / 8
41.4% KP
21,992
20.8% share
10,934g
179 CS · 7/m
jenson#tuti
Ivern · Jungle
2 / 2 / 12
48.3% KP
12,034
11.4% share
10,224g
164 CS · 6.4/m
Señor Pink#Oda
Sylas · Mid
7 / 1 / 9
55.2% KP
30,608
29% share
11,635g
204 CS · 7.9/m
Ryuk#adc
Zeri · ADC
7 / 4 / 7
48.3% KP
27,678
26.2% share
14,770g
250 CS · 9.7/m
basil#fan
Pyke · Support
9 / 0 / 10
65.5% KP
13,221
12.5% share
10,924g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
