Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 37 days ago
5 / 5 / 9
K / D / A
50%
Kill participation
886.7
Damage / min
13,477g
392.9 gold / min
30
11 placed · 3 cleared
229
6.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySirVicta#EUW
Shen · Top
7 / 2 / 12
67.9% KP
14,324
13.1% share
14,505g
207 CS · 6/m
Tantura#1948
Karthus · Jungle
5 / 5 / 9
50% KP
30,415
27.8% share
13,477g
229 CS · 6.7/m
memotherapy#EUW
Twisted Fate · Mid
8 / 1 / 11
67.9% KP
25,953
23.7% share
16,578g
305 CS · 8.9/m
NoobTownMayor#Noobs
Yunara · ADC
6 / 7 / 8
50% KP
30,265
27.6% share
16,581g
318 CS · 9.3/m
HMB Click#CPT
Lulu · Support
2 / 3 / 18
71.4% KP
8,599
7.8% share
9,786g
33 CS · 1/m
Red side
DefeatVenour#EUW
Jayce · Top
3 / 6 / 4
38.9% KP
24,142
24.7% share
12,181g
270 CS · 7.9/m
Ryuk#adc
Viego · Jungle
4 / 8 / 4
44.4% KP
13,412
13.7% share
12,843g
244 CS · 7.1/m
GEN我会赢PWmidking#mio韩服
Zoe · Mid
4 / 6 / 5
50% KP
25,011
25.6% share
11,099g
201 CS · 5.9/m
Isagi Yoichi#011
Lucian · ADC
6 / 3 / 8
77.8% KP
29,295
30% share
16,269g
324 CS · 9.4/m
Targamas#5555
Milio · Support
1 / 6 / 12
72.2% KP
5,713
5.9% share
9,068g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
