Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 36 days ago
8 / 2 / 16
K / D / A
55.8%
Kill participation
857.6
Damage / min
14,424g
544.6 gold / min
14
10 placed · 1 cleared
187
7.1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBisco#7207
Fiora · Top
7 / 7 / 11
41.9% KP
26,543
23.2% share
13,543g
225 CS · 8.5/m
TTV HYBRADGE#ADL
Shyvana · Jungle
11 / 2 / 8
44.2% KP
20,831
18.2% share
15,733g
265 CS · 10/m
Jon Snow#7596
Jayce · Mid
13 / 5 / 8
48.8% KP
37,094
32.4% share
14,279g
214 CS · 8.1/m
Tantura#1948
Aurelion Sol · ADC
8 / 2 / 16
55.8% KP
22,711
19.9% share
14,424g
187 CS · 7.1/m
monkeywhokillgod#1549
Pyke · Support
4 / 7 / 7
25.6% KP
7,168
6.3% share
8,058g
28 CS · 1.1/m
Red side
DefeatXaro#1337
Yone · Top
4 / 13 / 7
47.8% KP
25,725
29.5% share
11,157g
184 CS · 6.9/m
Gacha Gamer#EUW
Kha'Zix · Jungle
5 / 9 / 5
43.5% KP
19,399
22.3% share
10,383g
153 CS · 5.8/m
Stormzzzze#SSJ2
Ekko · Mid
7 / 7 / 4
47.8% KP
18,550
21.3% share
11,969g
230 CS · 8.7/m
SeyZo#bête
Tristana · ADC
5 / 8 / 3
34.8% KP
15,890
18.2% share
13,755g
213 CS · 8/m
Pet that Dawg#12422
Nautilus · Support
2 / 6 / 7
39.1% KP
7,534
8.7% share
7,115g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
