Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 32 days ago
1 / 5 / 3
K / D / A
25%
Kill participation
512
Damage / min
9,313g
355.9 gold / min
15
9 placed · 2 cleared
191
7.3 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBiin#Krest
Ambessa · Top
13 / 3 / 2
35.7% KP
28,757
26.4% share
13,028g
213 CS · 8.1/m
jgkng153#9191
Zed · Jungle
8 / 5 / 7
35.7% KP
16,022
14.7% share
14,239g
216 CS · 8.3/m
MagiFelix5#EUW
LeBlanc · Mid
8 / 5 / 8
38.1% KP
29,493
27.1% share
10,585g
168 CS · 6.4/m
Gunfire#ADC3
Yunara · ADC
13 / 1 / 4
40.5% KP
28,978
26.6% share
17,482g
262 CS · 10/m
Antos#2060
Rell · Support
0 / 2 / 26
61.9% KP
5,704
5.2% share
8,857g
21 CS · 0.8/m
Red side
DefeatZONGO LE DOZO#Kled
Kennen · Top
3 / 6 / 2
31.3% KP
18,069
22.7% share
9,848g
200 CS · 7.6/m
Nothing much#EUW
Jayce · Jungle
6 / 7 / 4
62.5% KP
18,590
23.3% share
12,570g
191 CS · 7.3/m
iwanan#7596
Yone · Mid
6 / 12 / 5
68.8% KP
25,047
31.5% share
13,258g
236 CS · 9/m
Tantura#1948
Aurelion Sol · ADC
1 / 5 / 3
25% KP
13,397
16.8% share
9,313g
191 CS · 7.3/m
mbghinaw#033
Janna · Support
0 / 12 / 6
37.5% KP
4,515
5.7% share
6,669g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
