Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 31 days ago
8 / 2 / 13
K / D / A
56.8%
Kill participation
1,029
Damage / min
14,551g
530.7 gold / min
12
10 placed · 0 cleared
239
8.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTurning Point 3#III
Gnar · Top
4 / 7 / 4
57.1% KP
32,445
31% share
11,182g
205 CS · 7.5/m
百折不挠#QSH
Jayce · Jungle
3 / 8 / 5
57.1% KP
27,327
26.1% share
11,807g
180 CS · 6.6/m
GEN我会赢PWmidking#mio韩服
Galio · Mid
1 / 10 / 6
50% KP
13,044
12.5% share
8,406g
185 CS · 6.7/m
EXOFENG#KNEEL
Yunara · ADC
6 / 5 / 2
57.1% KP
27,171
26% share
13,807g
258 CS · 9.4/m
Tockimo#freak
Taric · Support
0 / 7 / 12
85.7% KP
4,538
4.3% share
7,077g
27 CS · 1/m
Red side
VictoryKiki#MATES
Sion · Top
5 / 3 / 11
43.2% KP
16,803
15.2% share
10,041g
165 CS · 6/m
Rhilech#15105
Qiyana · Jungle
16 / 2 / 9
67.6% KP
36,692
33.2% share
19,220g
267 CS · 9.7/m
Stab#6969
Zoe · Mid
6 / 3 / 12
48.6% KP
22,650
20.5% share
12,653g
217 CS · 7.9/m
Tantura#1948
Aurelion Sol · ADC
8 / 2 / 13
56.8% KP
28,213
25.5% share
14,551g
239 CS · 8.7/m
trymboner#2000
Rell · Support
2 / 4 / 17
51.4% KP
6,281
5.7% share
8,422g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
