Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 29 days ago
2 / 10 / 7
K / D / A
42.9%
Kill participation
635.2
Damage / min
10,331g
315.9 gold / min
23
12 placed · 2 cleared
188
5.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatttv mentosslol#GRE
Jayce · Top
5 / 9 / 3
38.1% KP
29,428
31.7% share
15,175g
325 CS · 9.9/m
29 12 2009#kedi
Qiyana · Jungle
11 / 6 / 4
71.4% KP
25,625
27.6% share
17,210g
215 CS · 6.6/m
Junger Koch#BTS
Cassiopeia · Mid
2 / 5 / 3
23.8% KP
12,738
13.7% share
12,715g
307 CS · 9.4/m
Tantura#1948
Aurelion Sol · ADC
2 / 10 / 7
42.9% KP
20,772
22.4% share
10,331g
188 CS · 5.7/m
GWEN ME MOG#VRAI
Rakan · Support
1 / 8 / 12
61.9% KP
4,124
4.4% share
8,398g
35 CS · 1.1/m
Red side
VictoryPhreak#EUW67
Twisted Fate · Top
11 / 8 / 12
60.5% KP
31,151
25.8% share
19,154g
247 CS · 7.6/m
rawrben7#TwTv
Kha'Zix · Jungle
7 / 2 / 17
63.2% KP
28,584
23.7% share
15,039g
241 CS · 7.4/m
L Vasco O #EUW
Orianna · Mid
10 / 2 / 8
47.4% KP
27,714
23% share
15,913g
324 CS · 9.9/m
FNC Upset#0308
Ashe · ADC
5 / 6 / 12
44.7% KP
20,905
17.3% share
17,674g
341 CS · 10.4/m
Cryoshi#alive
Seraphine · Support
5 / 3 / 19
63.2% KP
12,329
10.2% share
10,592g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
