Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 26 days ago
4 / 5 / 18
K / D / A
66.7%
Kill participation
994.6
Damage / min
12,498g
418.9 gold / min
38
13 placed · 4 cleared
181
6.1 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBiin#Krest
Jax · Top
4 / 6 / 1
25% KP
12,058
13.8% share
11,500g
255 CS · 8.5/m
Ferrari#0418
Skarner · Jungle
4 / 9 / 5
45% KP
14,794
16.9% share
10,593g
184 CS · 6.2/m
MODE Полководец#00000
Twisted Fate · Mid
3 / 5 / 9
60% KP
18,877
21.6% share
12,225g
200 CS · 6.7/m
Tserriednich#qaq
Ezreal · ADC
6 / 3 / 1
35% KP
25,917
29.6% share
13,930g
289 CS · 9.7/m
TwTv TwelveFiora#Aimer
Karma · Support
3 / 10 / 9
60% KP
15,853
18.1% share
9,811g
25 CS · 0.8/m
Red side
VictoryTest Salivaire#STUP
Urgot · Top
11 / 2 / 4
45.5% KP
21,303
16.5% share
14,196g
223 CS · 7.5/m
Tantura#1948
Aurelion Sol · Jungle
4 / 5 / 18
66.7% KP
29,673
23% share
12,498g
181 CS · 6.1/m
Emoktar#EUW
Anivia · Mid
0 / 6 / 9
27.3% KP
12,867
10% share
10,953g
253 CS · 8.5/m
Carl Friedrich#Gauß
Kalista · ADC
13 / 3 / 8
63.6% KP
43,217
33.5% share
20,222g
317 CS · 10.6/m
monodrama#1314
Senna · Support
5 / 5 / 14
57.6% KP
22,007
17.1% share
11,835g
60 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
