Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 12 days ago
8 / 2 / 20
K / D / A
65.1%
Kill participation
1,131.1
Damage / min
13,595g
500.7 gold / min
18
8 placed · 1 cleared
202
7.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryttv kolofou1#chmtv
Yone · Top
6 / 7 / 6
27.9% KP
29,467
23.7% share
13,226g
247 CS · 9.1/m
xia vampire#CN1
Rengar · Jungle
12 / 3 / 16
65.1% KP
30,157
24.3% share
16,124g
261 CS · 9.6/m
BundaBooti#1111
Akali · Mid
15 / 2 / 4
44.2% KP
26,579
21.4% share
15,176g
248 CS · 9.1/m
Tantura#1948
Aurelion Sol · ADC
8 / 2 / 20
65.1% KP
30,709
24.7% share
13,595g
202 CS · 7.4/m
Vegan#LTQ4
Rell · Support
2 / 3 / 27
67.4% KP
7,197
5.8% share
9,179g
28 CS · 1/m
Red side
DefeatDYM#BÉNI
Ornn · Top
4 / 8 / 8
70.6% KP
18,596
22.7% share
9,423g
153 CS · 5.6/m
Turning Point 3#III
Wukong · Jungle
5 / 11 / 7
70.6% KP
22,739
27.8% share
11,594g
166 CS · 6.1/m
ventariXDDDDDDDD#n00b
Katarina · Mid
3 / 6 / 2
29.4% KP
15,048
18.4% share
10,981g
221 CS · 8.1/m
KED1111111#1310
Tristana · ADC
5 / 8 / 2
41.2% KP
18,291
22.3% share
13,708g
261 CS · 9.6/m
Scorth#EUW
Lulu · Support
0 / 10 / 12
70.6% KP
7,190
8.8% share
7,054g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
