Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 8 days ago
10 / 10 / 1
K / D / A
45.8%
Kill participation
862.5
Damage / min
12,590g
483.9 gold / min
18
8 placed · 1 cleared
184
7.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatILYXOUUUUUUUUUUU#222
Aatrox · Top
6 / 7 / 6
50% KP
31,701
32.9% share
11,954g
174 CS · 6.7/m
kero ü nehar#EUW
Wukong · Jungle
1 / 7 / 11
50% KP
13,526
14% share
9,262g
162 CS · 6.2/m
OUTWORK ALL OF U#EUW
Fizz · Mid
6 / 12 / 2
33.3% KP
19,895
20.6% share
10,177g
176 CS · 6.8/m
Tantura#1948
Aurelion Sol · ADC
10 / 10 / 1
45.8% KP
22,439
23.3% share
12,590g
184 CS · 7.1/m
ΑΓΙΟΣ ΣΠΥΡΙΔΩΝΑΣ#6767
Rell · Support
1 / 6 / 10
45.8% KP
8,787
9.1% share
6,794g
18 CS · 0.7/m
Red side
VictoryShourdy#EUW
Gangplank · Top
5 / 7 / 11
38.1% KP
29,896
23.7% share
11,146g
191 CS · 7.3/m
Jättipekoni#xmeal
Cho'Gath · Jungle
7 / 2 / 8
35.7% KP
16,653
13.2% share
12,016g
198 CS · 7.6/m
MIDKING#7273
LeBlanc · Mid
16 / 4 / 12
66.7% KP
38,693
30.6% share
14,945g
180 CS · 6.9/m
Sumerei#EUW
Tristana · ADC
12 / 4 / 8
47.6% KP
30,682
24.3% share
16,619g
245 CS · 9.4/m
Vegan#LTQ4
Lulu · Support
2 / 7 / 24
61.9% KP
10,412
8.2% share
9,238g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
