Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 6 days ago
7 / 2 / 4
K / D / A
50%
Kill participation
417.3
Damage / min
11,141g
462.3 gold / min
12
8 placed · 0 cleared
193
8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMagiFelix5#EUW
Poppy · Top
1 / 1 / 2
33.3% KP
11,358
19.2% share
7,872g
146 CS · 6.1/m
it belongs to me#trust
Locke · Jungle
4 / 4 / 3
77.8% KP
9,136
15.4% share
10,917g
181 CS · 7.5/m
TWTV OnlySpatula#999
Viego · Mid
2 / 8 / 0
22.2% KP
12,033
20.3% share
8,821g
176 CS · 7.3/m
FlickeR#1601
Caitlyn · ADC
2 / 4 / 3
55.6% KP
11,838
20% share
10,608g
234 CS · 9.7/m
hijacked webcam#calm
Zyra · Support
0 / 5 / 5
55.6% KP
14,778
25% share
6,280g
29 CS · 1.2/m
Red side
VictoryLyon frajgo#2027
Yone · Top
6 / 2 / 0
27.3% KP
21,012
31% share
12,627g
256 CS · 10.6/m
bipolar#asd
Naafiri · Jungle
7 / 1 / 6
59.1% KP
15,180
22.4% share
12,824g
217 CS · 9/m
Furby#EUW
Galio · Mid
2 / 3 / 13
68.2% KP
18,150
26.7% share
10,239g
207 CS · 8.6/m
Tantura#1948
Aurelion Sol · ADC
7 / 2 / 4
50% KP
10,058
14.8% share
11,141g
193 CS · 8/m
plaything#anci
Nami · Support
0 / 1 / 12
54.5% KP
3,479
5.1% share
7,141g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
