Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 2 days ago
8 / 7 / 11
K / D / A
61.3%
Kill participation
921.1
Damage / min
12,210g
471.7 gold / min
16
8 placed · 1 cleared
169
6.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBanaBeer#EUW2
Renekton · Top
4 / 6 / 4
25.8% KP
12,866
14.7% share
8,406g
149 CS · 5.8/m
Deni Avdija#EUWW
Hecarim · Jungle
11 / 11 / 11
71% KP
25,088
28.6% share
12,492g
158 CS · 6.1/m
HLT Inugami#loser
Sylas · Mid
6 / 9 / 6
38.7% KP
18,576
21.2% share
9,299g
158 CS · 6.1/m
Tantura#1948
Aurelion Sol · ADC
8 / 7 / 11
61.3% KP
23,842
27.2% share
12,210g
169 CS · 6.5/m
ANB Theocucs#Goat
Nautilus · Support
2 / 9 / 15
54.8% KP
7,314
8.3% share
7,472g
19 CS · 0.7/m
Red side
VictoryDivine#real7
Vayne · Top
6 / 6 / 7
31% KP
26,065
18.4% share
11,002g
176 CS · 6.8/m
Kusakabe Shinra#win
Graves · Jungle
10 / 6 / 12
52.4% KP
32,495
23% share
15,714g
229 CS · 8.8/m
jueduihexin#CN2
Ahri · Mid
5 / 8 / 8
31% KP
26,078
18.4% share
11,212g
203 CS · 7.8/m
Évangelyne#BELGE
Kai'Sa · ADC
19 / 6 / 11
71.4% KP
45,536
32.2% share
20,147g
204 CS · 7.9/m
DONALD DOSS#Doss
Karma · Support
2 / 5 / 21
54.8% KP
11,380
8% share
9,815g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
