Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 2 days ago
8 / 9 / 23
K / D / A
75.6%
Kill participation
712.9
Damage / min
13,157g
369.2 gold / min
111
46 placed · 8 cleared
46
1.3 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDexter Morgan#blorp
Urgot · Top
8 / 7 / 11
35.8% KP
26,450
13.9% share
15,064g
237 CS · 6.7/m
FireAscept#1310
Qiyana · Jungle
8 / 11 / 15
43.4% KP
47,046
24.7% share
17,501g
231 CS · 6.5/m
KatizZ#MID
Zoe · Mid
8 / 10 / 15
43.4% KP
36,978
19.4% share
14,084g
186 CS · 5.2/m
KED1111111#1310
Tristana · ADC
29 / 5 / 3
60.4% KP
72,547
38.1% share
30,137g
414 CS · 11.6/m
Kakori#EUW
Braum · Support
0 / 8 / 30
56.6% KP
7,409
3.9% share
11,036g
20 CS · 0.6/m
Red side
Defeatyone kid#grind
Ambessa · Top
14 / 7 / 6
48.8% KP
43,729
27.4% share
19,200g
320 CS · 9/m
fingerpulledpork#EUW
Cho'Gath · Jungle
6 / 12 / 9
36.6% KP
16,804
10.5% share
14,539g
224 CS · 6.3/m
fubgun#exile
Varus · Mid
7 / 13 / 7
34.1% KP
39,190
24.5% share
15,502g
291 CS · 8.2/m
twtv blinkv1#metin
Ezreal · ADC
6 / 12 / 11
41.5% KP
34,728
21.7% share
17,400g
268 CS · 7.5/m
Tantura#1948
Aurelion Sol · Support
8 / 9 / 23
75.6% KP
25,404
15.9% share
13,157g
46 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
